3,000 years ago humanity was in its infant stages. They first arrived on the shores of Lucimia seeking refuge from a great earthquake that had laid waste to their island home far to the south. Those whose ships landed on the edges of the new continent were the last remnants of their race.

They found the land already populated by the Elder races: the Elenhi and Dwearhe, both of whom had been living in peaceful coexistence for thousands of years. They welcomed the humans with open arms, extending to them an invitation to recover and gain their footing.

The Elenhi and Dwearhe were governed by one known as Chaldeon, an Elenhi of extreme empathy and intelligence who, unbeknownst to humans, had been entrusted with The Book of Knowledge in the early days of the planet’s creation thousands of years earlier, and had used the book to govern the Elenhi and Dwearhe through the millennia, reaching a state of peaceful coexistence and natural enhancements through the mastery of the Five Elements: Earth, Air, Fire, Water and Spirit.

The Elenhi and Dwearhe were also gifted with immortality through access to The Book of Life, the second Book from the Words spoken during the moment of Creation.

Unlike the Elder races, who were immortal and bred infrequently, humans spread like wildfire across the land, eventually establishing a vast network of kingdoms that required governance. Chaldeon established the Order of Adepts, a body of humans, Dwearhe and Elenhi who studied under him. Each Adept was the master of a given element, and together they roamed the land keeping peace, curing illnesses, helping to cultivate crops and lead the people in a life of plenty.

Roughly 1,800 years passed. A High Council was created to help govern kingdoms, the land and the growing legion of Adepts. Four Adepts from each race were raised as the heads of the High Council.

For two hundred years the High Council functioned as intended, until a young Human Adept by the name of Tamroan was introduced into the ranks. He was the first human in the history of the Adepts to master more than one element, as each was complex enough to require a normal human’s lifetime before mastery was normally accomplished (80-100 years of study).

He grew jealous of the immortality of the Elenhi and Dwearhe and secretly believed that the Archmage Chaldeon was purposefully holding humanity back from advancement by not allowing them access to the power of the combined forces of the Book of Knowledge and the Book of Life. He was not incorrect, as Chaldeon had long ago surmised that the human race was still too young to master the responsibility of the combined powers of magic and eternal life.

Through great treachery and dark magic, believing himself capable of handling the vast torrents of power that came from accessing the Words of Creation, Tamroan stole the Book of Life and fled across the seas to the land of Sunaria.

Separated from the temperance of the Book of Knowledge, Tamroan’s plan succeeded, but only in part. While his power was great, he was unable to fully control the flow of energy from the Book of Life without the guidance of the Book of Knowledge, and his immortality came at a price: rather than become an immortal version of his human self, he was only able to access part of the flow of magic, instead converting his soul into a twisted, darkened aspect of raw energy: a powerful, undead lich.

Under the guise of The Lich King, Tamroan converted the humans of the realm of Sunaria into his army. War followed. For nearly five hundred years the Elenhi, Dwearhe and humans of Lucimia, led by the Adepts and the Archmage, mounted an assault on the realm of Sunaria. Eventually the Lich King was defeated and the Great War came to an end with his disappearance. The Book of Life remained unrecovered.

Chaldeon deemed humanity unfit as a whole and took the Book of Knowledge and retreated into the depths of the Elomir Forest, cutting off contact with humanity. The Dwearhe retreated to the mountains and shut their gates. The Eldeni separate from the Elenhi and wreaked havoc across the realm as they made their way east and eventually settled in the Blackmoore Forest.

Over the next hundred years, the last remaining human Adepts died off one by one. Magic went with them. The next four hundred years saw humanity devolve to the point of bickering kingdoms rife with plague, famine and more.

Now, all that is left behind are the architectural masterpieces the Dwearhe once created, as well as ancient dungeons, scrolls, relics and books that the Scholar’s Guild protects at all costs in a vain attempt to retain as much mastery over their once-great power as possible. Over time, however, their ability to control the relics, decipher the runes and texts and tap into the once-powerful magic, is fading.

You are born into a world where magic is nothing more than a distant memory. Mankind gets things done with the sweat of their brow and with their own two hands. Master Scholars are able to augment the day-to-day aspects of living with various relics, and adventurers with the relevant understanding of runes, lore and the ancient texts can tap into the hidden power of armor and weapons, but the days of Adepts and magic and spells and Elder races are nothing more than myths and legends shown in ancient paintings and faded scrolls and books and stumbled across in long-forgotten dungeons.

Thirty five years ago the Sunarians made their presence known once again, launching an assault against The Island nations to the west. They were defeated in a five year defensive campaign during which Lucimia defended the Islands and pushed the desert-people back across the waves. Now, they are at the gates of Finglis Mirror, seeking the right to represent their country with an official ambassadorship on Lucimian soil….

For more information read up on the Game Overview as well as the chapter content in The Story So Far.